Thursday 27 September 2012

Samsung Galaxy S II 4G (Boost Mobile)

The good: The Samsung Galaxy S II 4G sports a large and vivid 4.5-inch Super AMOLED Plus display. Powered by a dual-core 1.2GHz processor, the phone also runs Android 4.0 and is 4G-capable. Camera quality is also excellent.

The bad: Call quality could be better. The device is large and has a plasticky build.

The bottom line: Despite its age, the Samsung Galaxy S II 4G offers solid performance, a vibrant screen, and a great multimedia experience, which makes it the top dog on Boost Mobile.

Design
If you’re familiar with the original Samsung Galaxy S II and its many flavors available on multiple carriers, this new Boost Mobile may strike you as a rerun. That’s because it’s essentially the Epic 4G Touch, Sprint’s branded version of the Galaxy S II. This model also sports an identical physical footprint, measuring 5.1 inches tall by 2.7 inches wide by 0.38 inch thick.
Samsung Galaxy S II 4G
Sure, these dimensions mean the Samsung Galaxy S II 4G isn't small, but back when it first launched last year it looked positively humungous. Now its size seems average compared with the company’s new and even bigger products such as the Galaxy Note, Galaxy Note II, and Galaxy S3. Still, the Galaxy S II 4G’s width makes it tough to grip the phone one-handed, especially if you have smaller hands, and it's not a device that easily fits into tight pants pockets. At a light 4.6 ounces, however, the smartphone won’t weigh you down unduly.
Display
The 4.52-inch, WVGA (800x480) Super AMOLED Plus touch screen you’ll find on the Galaxy S II 4G is certainly spacious. Its vibrant colors also make it an enjoyable way to view Web pages and multimedia. That said, the world has changed since this phone first hit the market, and there are certainly much sharper screens out there these days.

Samsung’s own Galaxy S3 boasts an HD Super AMOLED screen with a finer 1,280x720-pixel resolution, which renders images and text more crisply. The same goes for the HTC Design 4G, that’s outfitted with a 4-inch qHD (960x540-pixel) resolution screen. Additionally, when placed side by side, the Galaxy S II’s display was dark compared with the brighter Design 4G and Galaxy S3 screens. Even so, I still found the Galaxy S II 4G’s high-contrast display very easy to read with deep blacks and very wide viewing angles.
For banging out messages, the smartphone offers both Swype and Samsung's virtual keyboards. With plenty of space between keys, I found that Samsung’s keyboard makes for quick typing but is pretty generic, doesn’t deviate much from the stock Android layout, and lacks many shortcuts for frequently used symbols.
Below the display are touch-sensitive buttons for the menu, home, back, and search functions. The left side features a volume rocker, while the right spine has a power/lock button. There's a 3.5mm headphone jack on top of the device and a Micro-USB port on the bottom. In the right-hand corner just above the display sits an LED notification light, while in the left-hand corner is a 2-megapixel camera for video calls. The back of the phone houses an 8-megapixel camera and an LED flash.
There is a microSD expansion slot behind the battery door. The latter has a textured surface, which provides a better grip, but like many Samsung smartphones (including the premium Galaxy S3), the Galaxy S II 4G has a plastic build that screams mass production. I personally appreciate the metallic unibody construction of HTC or even Apple handsets. I also like the quality polycarbonate designs showcased on Nokia and HTC’s new Windows Phone 8 devices.
Software and UI
While the original Samsung Epic 4G Touch on Sprint ran Android 2.3.4 Gingerbread, this new device ported to Boost Mobile boasts the more modern Android 4.0 Ice Cream Sandwich operating system. It may not be Google’s most recent Android 4.1, aka Jelly Bean, but the software is recent and breathes new life into an otherwise aging handset.
Samsung has also plastered its TouchWiz 4.0 user interface on top of Android too which I’m sure ‘droid devotees dedicated to a pure Google experience won’t appreciate. I’m not a fan of custom interfaces, though HTC’s Sense 4 and Motorola’s latest Android tweaks have their moments. That’s because they often add unwanted complexity and unremovable bloatware, plus are usually slower to update to new OS versions.
TouchWiz does have some useful elements, such as the notification pull-down menu that has icons for easily toggling Wi-Fi, Bluetooth, GPS, 4G, and sound settings. Unlike the Galaxy S3, however, the Galaxy S II 4G offers five home screens to customize instead of seven.
Adapting the home screens is easy, with a carousel-like setup that lets you move through the various panels to add and remove shortcuts and widgets at the same time. Previously, you had to do a long-press on one screen to change it and then repeat the process if you wanted to change another page. There are also some other useful additions as well, such as an integrated task manager that displays all your active applications, downloaded apps with the option to uninstall, RAM status, and system storage details.

In addition to using the standard touch interface, you can also use the same motion gestures found on the Epic 4G Touch. With the settings turned on, you can flip the phone to mute it. Using two fingers placed on the screen, you can tilt to zoom in and out in the Gallery and browser. Flicking your wrist left or right (panning) can move a home screen icon when you're holding it. Double-tapping the top of the phone prepares the Vlingo-powered Voice Talk app for voice commands while you're driving. However, panning and zooming weren't very responsive, and double-tap failed to work entirely. Aside from perhaps an initial gee-whiz reaction, I seriously doubt many will use these motion controls in daily life.
Features and apps
The Samsung Galaxy S II 4G offers all the smartphone staples, including a speakerphone, conference calling, voice dialing, video calling, plus text and multimedia messaging. In addition to Bluetooth connectivity, Wi-Fi (802.11b/g/n/a), and GPS, the Galaxy S II 4G is (as you may have guessed) 4G-capable and connects to Sprint’s old WiMax network.
The updated Android 4.0 OS in onboard.
As we noted earlier, the phone runs Android Ice Cream Sandwich, and all of Google's services are accounted for: e-mail, Maps, voice navigation, search, chat, Places, Latitude, and YouTube, plus basic tools like a calendar, a calculator, an alarm clock, a world clock, a stopwatch, and a timer. In addition, Samsung and Boost Mobile have preloaded the phone with a number of extras, including Polaris Office, and Kies Air (a Wi-Fi-based PC-to-phone sync manager). A voice mail app stands ready to sign you up for access Boost's paid visual voice mail service, and BoostZone is designed to provide account information and the location of the closest retail store. Targeting Boost Mobile's younger demographic, the Galaxy S II 4G also has shortcuts to mobile sites for MTV.com, E!, and BET. Unlike other versions of the Galaxy S II, Samsung’s Media Hub digital entertainment storefront for downloading movies and TV shows is absent.
Camera
One of the Samsung Galaxy S II 4G’s strong suits back when it first launched was its excellent 8-megapixel camera. I’m happy to say that despite being a last-generation device, the phone’s camera still holds its own. It's nimble, capturing pictures in a second or less, and the camera app has plenty of tools, such as effects, white-balance controls, ISO settings, and more. Samsung also throws in a photo and video editor, too, which I do appreciate. The video editor is particularly great, since it makes it easy to piece together clips with different effects and music, all from right on your phone.
 
  The quality of images I shot was excellent. Indoor shots, including those of my still-life, were sharp with bright, vivid colors and lots of detail, even under low-light conditions. It's able to capture 1080p movies; video quality was also pleasing. Overall, clips looked clear and without any artifacts or color noise. Of course the image can stutter a bit if you're panning from one point to another.

New HTC phone will be sold without charger in bid to cut waste

A new flagship smartphone by Taiwanese phone company HTC will be sold without a charger in a pioneering bid to cut down on electronic waste.
Network operator O2, which will trial the pilot for the as-yet unnamed phone, estimates that of the 30m new phones sold annually in the UK, 70% of their buyers already have a compatible charger for the handset. The company has previously said it will phase out new chargers with handsets sold in 2015.
The reference to a "flagship" HTC phone – expected to be unveiled shortly and heavily anticipated by the technology press – suggests the handset could be a five-inch version of HTC's existing high-profile One X smartphone.
   
Three years ago, 10 major phone makers including Apple, Nokia and Samsung committed to a voluntary agreement to work towards a universal charger based on a micro USB connector, in an effort to reduce unnecessary waste. But no such universal charger has been settled on, and Apple appears to have backtracked on the idea with the introduction earlier this month of a new proprietary Lightning charger for its iPhone 5 that is likely to be the standard for several generations of future iPhones.
Ronan Dunne, O2's chief executive, said: "Right now, O2 with HTC has to go it alone on this matter – we both believe in it passionately enough that we can't wait for the industry as a whole to join us in this crusade. The environmental cost of multiple and redundant chargers is enormous and I believe that, as the mobile phone has become more prevalent, we as retailers and manufacturers have an ever-greater responsibility to be a more sustainable industry."
He admitted the industry has not yet delivered on a universal charger, saying: "In the last few years, our sector has made progress towards a universal charging solution, although not nearly as fast as I would have liked. As a result, we have fallen short of our original promise as an industry to standardise charging across all handsets."
O2's decision to pilot the charger-free move with such a high-profile phone - HTC's previous flagship One X launched earlier this year and was well-received by technology reviewers - is significant and could mean the elimination of manufacturing a considerable number of duplicate chargers.
Buyers who don't have a suitable charger already will be able to buy one separately from O2 at cost price. The phone will come boxed with a USB cable to plug into existing mains chargers.
Phil Roberson, regional director of the UK at HTC, said: "A unified approach across all manufacturers and retailers would dramatically decrease the industry's carbon footprint, not only in terms of manufacturing but also packaging and transport."

Trippy Far Cry 3 trailer introduces Vaas, Buck, and a hungry tiger

The latest freaky trailer from Far Cry 3 asks you to meet Vaas and Buck, who are really just two misunderstood guys living in Ubisoft's virtual tropical island simulator. Vaas seems to have a thing for gas, as in pouring it all over you and some poor lady, all while pontificating on the quality of the common household cigarette lighter.

And Buck... well, Buck might not be misunderstood. He might just be completely crazy. What are you doing with that knife, Buck? Don't bother coming any closer, please pal? How else are we going to stick around for the next trailer, which is going to show off a drugged-up group of native NPCs called the Tribe? How, Buck?
 

Tuesday 25 September 2012

Apple downgrading iCloud storage on September 30

Apple sends a warning to iCloud users regarding this Friday's downgrade of complimentary storage space from the MobileMe transition.

In an e-mail sent out to its iCloud subscribers who have kept with the service in its transition to iCloud, Apple is reminding users that their complimentary 20GB of extra storage from the MobileMe transition will be revoked on September 30.
Through the years of its cloud-based offerings, Apple has steadily increased the storage level offerings for its users, allowing them more options for distributing storage for various account services including iDisk and e-mail. The storage level for a basic account peaked at 20GB for a free MobileMe account and could be split among its e-mail and iDisk services depending on what the user needed.
Apple unveils iCloud storage options
With the transition to iCloud, Apple reassessed its storage offerings and introduced a new basic storage capacity of 5GB per user, claiming that most people did not come near using this amount. In addition, Apple's new syncing approach for user documents uses the iCloud storage as a syncing medium instead of a permanent storage location, resulting in less overall need for space.
Regardless of the new approaches, for users who transitioned from MobileMe to iCloud when it debuted in early June were given a complimentary but temporary 20GB storage upgrade through September 30, 2012, giving existing users more space for their e-mail, backups for iOS devices, and documents in the cloud services that are offered with iCloud (Photo Stream, and purchased apps, books, and music do not count). However, this complimentary storage is a temporary measure to facilitate the transition to iCloud, and on September 30, Apple will be downgrading all basic iCloud accounts to its base 5GB storage level.
If you are an iCloud user and have not used more than 5GB during the transitional period, then your storage levels will switch automatically without you having to do anything; however, if you have been using more than 5GB of storage, then you will have a choice of either clearing out documents from iCloud or purchasing more storage to meet your needs. To help remind those who are currently using more than 5GB of storage, Apple has sent out an e-mail outlining these options:

Facebook private message rumour is 'false', site says

A rumour that Facebook users' private messages were appearing on public timelines is false, the firm has said.
Some users, mostly in France, reported that "private messages" sent between 2007-2009 were suddenly public.
However, Facebook told the BBC: "[The] messages were older wall posts that had always been visible on the users' profile pages.
Separately, Facebook shares fell up to 11% after an influential journal said the stock is worth just $15.
On the messaging rumour, the social network said: "Facebook is satisfied that there has been no breach of user privacy."
  
Another source at the company told the BBC that engineers said there was "no way" the two areas of data could get mixed up.
Private material The source said that "no mechanism" had ever been created that would allow a private message to be published onto a user's wall or timeline.
Similar rumours surfaced and were investigated in 2011, the source said, but after "extensive investigation" they were proven to be untrue.
Despite Facebook's statement, many users reported finding what they believed to be old private material.
"There are messages I've got on my wall that are most definitely private messages! From 2006 all the way up to 2012," wrote Poppy Dinsey, owner of fashion social network What I Wore Today.
"I'm 100% sure by content and from memory. And also some posts on my wall were clearly beginnings of (private) group [messages]."
Meanwhile, Facebook shares were under pressure after the US financial publication Barron's said the stock is worth perhaps only $15 a share, well below the $38-a-share flotation price.
On Wall Street, the shares ended down 9.1% to $20.79, having fallen more than 11% earlier in the day.
Barron's said: "Facebook's 40% plunge from its initial public offering price of $38 in May has millions of investors asking a single question: Is the stock a buy?
"The short answer is 'No.' What are the shares worth? Perhaps only $15," Barron's said.

Intel: LTE 4G Support Coming to Atom ‘Medfield’ Mobile Chips

The next version of Medfield will include support for LTE technology, which could help Intel in its efforts to open up the U.S. market to Intel-based smartphones.

Intel officials later this year will be introducing versions of its current low-power Atom “Medfield” processor that will support 4G Long-Term Evolution (LTE), an important step as the company looks to make inroads in the U.S. smartphone market.
The current Atom Z2460 Atom processor doesn’t support LTE, a key feature that many smartphones based on ARM Holdings’ chip designs now boast. However, Sumeet Syal, director of product marketing at Intel, told the news site TechCrunch that Intel will introduce the first Medfield chips with LTE support by the end of the year, and ramp up the capability in 2013.
Syal also told TechCrunch that Intel will roll out a dual-core Medfield chip in the near future.
Intel officials are touting Medfield as the beachhead chip that will start the company’s push into the booming market for smartphones, the bulk of which now are powered by ARM-designed chips made by Samsung Electronics, Qualcomm, Texas Instruments, Nvidia and others.
Intel currently has six smartphones on the market that are powered by its chips, but none are being sold in the United States. The first of the phones, Lava International’s XOLO 900, is being sold in India. Others include Lenovo’s K800, which is sold in China, Orange’s San Diego smartphone in the UK market, the Mint from Megafon in Russia, ZTE’s Grand X IN for Europe and Motorola’s RAZR i, which will be sold in Europe and South America.
Intel executives have said that more Intel-based devices are on the way, and a version of Atom supporting LTE could help some of them hit the U.S. markets. They have said they expect Intel to be a major player in the smartphone space, with CFO Stacy Smith telling Bloomberg in April that by the same time next year, the company will see significant sales of its x86-based mobile chips.
“Intel doesn’t go into markets to be a small player,” he said. “It’s a billion-unit market, so there’s huge opportunity for us.”
However, ARM executives have brushed aside Intel’s claims, saying the giant chip maker will get some traction in the space, but it still will not be able to catch ARM anytime soon in terms of power efficiency. In addition, they’ve argued that Intel’s business model—a single architecture from a single vendor—does not work in the mobile market, where ARM leases its decisions to multiple chip vendors, who then at their own technologies to the designs and sell them to device makers.
“As a company, [Intel is] clearly capable of building products,” Jeff Chu, director of client computing at ARM, told eWEEK in July. “However, in the mobile space, you can’t say one size fits all.”
Along with the LTE support, Intel also is planning a dual-core version of Medfield; the current version is single-core. Still, although having only one core, the current Medfield chips can outperform other system-on-a-chip (SoC) offerings, Intel’s Syal said, thanks to Intel’s Hyper Threading technology, which boosts the number of instructions the chip can process at the same time. Having the dual-core version with Hyper Threading will essentially make the dual-core Medfield chip run almost like a quad-core product, he said.

Saturday 22 September 2012

iPhone 5 makes its debut in HK

New phone model launch sparks off a hive of business activities
As Apple Inc launched its new iPhone 5 model in Hong Kong on Friday, thousands of people jammed the Apple store for the new product, while scalpers scouted for buyers and telecom operators jumped on the bandwagon by soft launching new 4G services.
The new smart phone model is being first launched in the US, UK, Canada, France, Germany, Australia, Hong Kong and Singapore. It will then go on sale in another 22 countries a week later.
The world's major cities are also greeting the launch of the iPhone 5. In Sydney, Singapore and Tokyo, iPhone 5 fans have already waited for between 12 to 18 hours outside the Apple stores or authorized dealer stores to get the touch of the latest smart phone model.
In Hong Kong, buyers had to sign up online with Apple to pick up the new model in the local flagship store at a prearranged time. The first customers in Hong Kong were greeted by staff cheering, clapping, and chanting "iPhone 5! iPhone 5!" and high-fiving them as they were escorted one-by-one through the front door.
The iPhone 5 is thinner and lighter, has a taller screen, faster processor, updated software and can work on faster on "fourth generation" (4G) mobile networks.
Order numbers indicate the iPhone 5 has overcome initial lukewarm reviews. Apple received 2 million orders in the first 24 hours of announcing its release date, more than twice the iPhone 4S number over the same period when that phone was launched a year ago.
Telecommunication industry experts forecasted that the sales of the new iPhone 5 model can reach 50 million sets by the end of this year.
However, not everyone lining up outside Hong Kong's Apple store was an enthusiast. University student Kevin Wong, who waited to buy a black 16 gigabyte iPhone 5 model for HK$ 5,588 ($720), said he was getting one "for the cash." He planned to immediately resell it to one of the numerous grey market retailers who are buying up as many of the new iPhone 5s for resale to visiting mainland buyers. China is one of Apple's fastest growing markets but a release date for the iPhone 5 there has not yet been set.
"Mainland Chinese, who like to shop in Hong Kong due to the absence of sales tax and the strength of the yuan currency, will probably buy it from the resellers "at a higher price - a way higher price," said Wong, who hoped to make a profit of HK$1,000 ($129).
The local second-hand telecommunication shop owners in Hong Kong said that they will pay HK$8,000 to buy the new iPhone 5 models from first-hand buyers and then resell them for between HK$8,500 to HK$12,000 each to other customers.
The local telecommunication shop owners predicted that the iPhone 5 model sales in Hong Kong can reach 15,000 sets on the first day of its debut.
However, other local end-users, who preferred to stay on the sidelines, said the new iPhone 5's functions do not differ much from the iPhone 4, and they were much more expensive than previous models. They added they are not eager to switch their phone network plans to the new 4G model's more expensive network, and plan to shop for cheaper 3G tariff plans.
But local telecommunication network operators like CSL 1010, Smartone, HutchTel Hong Kong and PCCW are all gearing up to offer new 4G network plans based on the new iPhone 5 model.
Smartone Chief Executive Officer Douglas Li said that the company was confident that its latest 4G plan will attract high customer number growth. CSL 1010 envisaged that the new 4G plan will bring double-digit growth in revenue.

Samsung Galaxy S III Hacked by NFC at Pwn2Own

The iPhone 4S wasn't the only phone to fall at EUSecWest's Mobile Pwn2Own competition; the Samsung Galaxy S III did, too. All it took was holding two phones near each other, close, but not touching.
Imagine the hack in the following scenario: a pickpocket walking around with a phone loaded with an attack file bumps into you. The malicious phone comes in close proximity with your phone and easy as that, the criminal has full control over all the information stored on the device.
  
That's more or less what a team of researchers from MWR Labs demonstrated when they beamed an exploit over a near field communication (NFC) connection from one Samsung Galaxy S III phone to another during the Mobile Pwn2Own competition in Amsterdam on Wednesday. When the targeted phone opened the file, it allowed the researchers to download all data from the Android smartphone, including text messages, pictures, emails and contacts. They were also able to place a call to a premium rate number or take photos with the phone's camera after the compromise.
"Through NFC it was possible to upload a malicious file to the device, which allowed us to gain code execution on the device and subsequently get full control over the device using a second vulnerability for privilege escalation," MWR Labs wrote on the company blog.
Zero-Days in Samsung Galaxy DevicesResearchers launched the attack by holding two Galaxy S IIIs next to each other and causing a file to be loaded onto the targeted device from the other phone. Opening the file gives the remote attacker full control over the phone, according to the team.
The exploit took advantage of two zero-day vulnerabilities, which bypassed several Android security mitigations including the limited ASLR (Address Space Layout Randomization) and DEP (Data Execution Prevention). The first vulnerability was a memory corruption that gave the team "limited control over the phone," the team wrote. The second vulnerability escalated the attacker's privileges on the device and undermined the application sandbox model.
  
The attack took advantage of a document viewer application installed by default on Samsung Galaxy S II, S III, and some HTC devices. MWR Labs said the attack succeeded because the implementation of various security technologies was "incomplete" in Android version 4.0.4, codenamed Ice Cream Sandwich. The security implementation is much improved in Jelly Bean, or Android 4.1, so even though the zero-day vulnerabilities are still present in the newer Android version, the exploit does not succeed.
The vulnerability can be triggered by other methods, not just NFC. The file can be loaded onto the user device by sending it as an email attachment, for example.
NFC Attacks
The fact that the Galaxy S III was compromised over NFC has scary implications, as it means attackers can load the malicious file just by walking past or bumping into their victims. The phones must be very close to each other to make the NFC connection, but the connection itself can be for a short period of time. One the file has been loaded, the attacker can establish a Wi-Fi connection to download information.
This NFC attack is remniscent of this year's Black Hat demonstration by Charlie Miller, a former Accuvant Labs researcher who recently joined Twitter. Miller showed attendees how he could use NFC to open up images, contacts and Web pages on the targeted device, all without notifying the user.
Data can be sent over short distances using NFC, and vendors are experimenting with the technology for mobile payments. The protocol would allow users to use their phones equipped with an NFC chip to pay at the register. Google Wallet is one of the better known mobile payment applications, but researchers uncovered some security flaws with Wallet earlier this year.

Pro Evolution Soccer 2013 review

Formats Xbox 360 (tested), PlayStation 3, PC
Developer Konami
Publisher Konami
Released 21 September 2012
I've always thought that the true worth of a sports game can be found in defeat. In the aftermath of a loss, can you turn around and still say "that was fun"?
The first time I realised that Pro Evolution Soccer 2013 was a great sports game was in a 1-0 defeat. I was Sheppey United, the Sunday league team I used to play for as a boy, recreated in PES's Master League mode. My players were a bunch of non-existent no-marks with weirdly spelled names like Castolis, Hougelin and Gellazca and I was playing another fictional team with an equally curious moniker.
From the first whistle, Sheppey dominated. Keeping hold of the ball like it was an old friend, passing it with pin-sharp precision, I laid siege to the opposition's goal. Chance after chance came my way. I hit the bar, I skyed it into Row Z, the opposition goalkeeper tipped away any shot that I managed to keep on target. I belted it across the face of the goal, my striker sliding in and failing to make contact a la Gazza '96. What on earth was going on? I wasn't exactly goal-shy, as the 6-0 demolition job in my previous game proved.
Then my opponents, with their 30% possession and zero shots, launched a speculative free kick into the box. Their striker peeled off his marker at the last second, carving out the smallest amount of space and bundled the ball into the net.
  
I burst out laughing. This was brilliant. This was the scrappy chaos of proper football. This was, finally, the PES of old brought to bear in the current generation. We've been waiting for you.
PES 2013 is not a huge overhaul of the decent enough PES 2012, rather Konami have focussed on addressing the areas that matter. And, crucially, they've directed their efforts into being PES, rather than the scatter-gun approach of recent years that has left the series scrabbling for its identity. The speed of the game has been slowed to a much more natural, but still brisk, pace. The physics model has been given a more natural weight and feel, meaning zipping the ball across the pitch feels more consistent. The AI has been made noticeably smarter and more aggressive; full-backs and wingers bomb down the wing at any given opportunity, while your forwards will push the defensive line back as far as they can, shuffling into clever positions to receive the ball.
Animation has been given a greater fluidity too. It's still slightly stilted in comparison to FIFA, but the robotic jerks of previous games have been all but eradicated. It talks to a smoother control system with proper 360 analogue movements, and the relationship between the animation on-screen and your button inputs is considerably more defined. There were times in previous games that it felt like you were fighting against the controls to do the things you wanted to do. No more.
A greater confidence in the controls has also lead to more transparency. There were always hidden depths to PES games that only the dedicated managed to exploit, 2013 not only lets you in on the secrets, but actively encourages you from the moment you boot up the game. A tricky but rewarding tutorial talks you through trapping the ball with the trigger, flicking the ball up for a volley, nutmegs, run-arounds, knuckle shots and lofted passes. The actions required are a little fiddly to begin with --demanding more manual dexterity than is strictly needed-- but once mastered they can all be a well-used, important part of your footballing arsenal. PES 2013 is all about giving you more control and some very clever little touches should have EA's scouts nosing around. Holding down the right trigger allows you to take close control of the ball, rolling it back with your feet to keep it away from a defender. Squeezing the left trigger, meanwhile, instantly disables any computer influence over your passing and shooting, giving you complete control of where the ball is directed. Perhaps best of all, you can now take control of teammates at set-pieces with the flick of a stick, dragging defenders out of position and making clever runs to find space. No more screaming "MOOOOVE" at your stationary attackers at a corner.
Everything works together to make for a much better game of football, one with a sense of purpose and direction that had been sorely lacking from PES in recent years. It's not perfect, of course. Heading is frustratingly capricious, and is the one area that still suffers from PES 2012's odd physics blunders. The physical interaction between players still feels a generation behind FIFA's too. And despite Konami's promise of players having their own individual DNA, it's rather difficult to ascertain the difference beyond the obvious boosts of core skills.
PES 2013's largest problems, however, lay off the pitch. The presentation is still atrocious to the point of parody. The menu layout is dreary, obtuse tactics screens confuse and the commentary is abysmal. While you've always been able to forgive PES for its limited amount of official licences, in recent years it feels like they've given up trying to approximate teams, hoping people will just dive into the (very good) editor. It's also a little odd that while they have the official licence for the Champions League, they don't have permission to use the kits and badges from all the teams. Which can't help but negate the authentic Europen club nights Konami strive for
Visual dreariness and eccentric naming conventions aside, however, the outdated presentation has snuck into more important areas. The main single-player component, Master League --once upon a time the finest video game football career available-- is still distressingly stagnant. Staring at a grey calendar while the game loads, struggling to come to terms with a muddled transfer system, it's a million miles away from what we should be expecting from a sports game career in terms of its structure.
But once you're on the pitch, those problems become background noise. There's no doubt that Konami need to rip out the entire front end of PES for essential modernisation, but the best menu system and career mode in the world mean nothing without a fabulous game of football at its heart. That's what Konami have focussed on this year, getting it right on the pitch. That focus and a new-found determination to not be left behind is stamped all over PES 2013, an excellent and long-overdue return to form.

Did the iPhone 5 Already Get Jailbroken?

The wonderful devs who jailbreak iPhones have appeared to have already jailbroken the iPhone 5. Yes, the iPhone 5 that just came out today. According to Grant Paul aka chpwn on the jailbreak scene, he's already got Cydia—the de facto jailbreak App Store—running on the new iPhone. However, just because devs have tapped into the iPhone 5 already, it doesn't mean a public availability for a jailbreak for regular joe schmo is imminent. There's still a lot of kinks to figure out. But of course it doesn't hurt to have a talented dev already crack the iPhone 5 and load Cydia onto it only a few hours after the phone's been released. So stay tuned, we'll definitely be keeping you updated on the jailbreak status of the iPhone 5.
 

Quick, painless way to buy an iPhone 5: Don't plan

Here's the easy way to buy an iPhone: Don't have a plan.
I didn't intend to get an iPhone today. And I didn't even begin to think about it until after 10 a.m.
That's when I called a friend -- who I knew was at a local shopping center -- to check out the line at a Verizon store. "It's not really long at all," was the answer I got.
"Wait, this is the first day of iPhone 5 sales and this is Los Angeles. And you're telling me there isn't a long line?" -- was, more or less, how I responded.
  
So, I had to see this for myself. By the time I got there the line was down to five or six people (just after 11:00). After 15 minutes I was in the store and they had just what I needed (see photo above).
It seemed too easy. Earlier in the morning, I had confirmed with a rep at the Apple Store in Century City (near Hollywood) that there was a long line (he said it was at least a two-hour wait).
So, I can conclude a couple of things. One, Apple pushed out plenty of inventory to low-profile outlets, like my local Verizon store. Two, high-profile Apple Stores -- like the one in Century City -- are the last place you want to go.
I'm already planning not to plan when the iPhone 6 arrives.

Thursday 20 September 2012

iOS 6: The Best And The Worst Features

The Good

Facebook

Maybe the best and most overdue addition. (Almost) everyone uses Facebook, so the deeper it’s stuffed into the soul of iOS, the better. Now, just like Twitter, you can directly link your Facebook account with your iOS, allowing your phone to talk directly to Mark Zuckerberg’s big beautiful brain. You can directly post photos from your photo album to Facebook, update your status from Notification Center, and sync your contact list with each person’s corresponding Facebook account. It takes a big step into the turf of Windows Phone — the current lord of social media integration. We want to see more of this.

Facetime Over 3G/4G

It took a couple years, but now FaceTime is as good as it could have been all along: make video calls from anywhere you have a mobile signal. It will kick your data plan in the shins, but the difference between mobile data and Wi-Fi is minor, and video quality is decent.

Power Privacy

This one’s simple: there’s now a list in settings of all the apps that have requested access to your location, contacts, calendars, reminders and photos. Turn access on and off as you see fit, or set a Do Not Disturb timer to keep your phone from ringing from all but the most important calls.

Sweet Rejection

Screening your calls and generally avoiding mankind is streamlined in iOS 6. Want to ignore someone? You can reject that person’s call with a reminder to hit back later, or you can send a pre-programmed “hey sorry man I’m busy what’s up” excuse text while simultaneously rejecting the call. All it takes is a quick swipe up on an incoming call, choose your method of avoidance, and with a couple of taps you’ve managed to dodge another call. You can also customise your reply messages with all sorts of zany excuses. It’s brilliant.

Remodelled iTunes Store

Talk about stale! The iTunes Store on your phone was never easy to get around: too many lists, too many sections, too much scrolling. In iOS 6 it gets a chic makeover, highly reminiscent of the glamorous Apple TV storefront. The new iTunes Store also adds clever horizontal scrolling through lists and categories, which is less of a pain, and allows for a more digestible spread of information on a non-television screen. Featured albums, apps, videos and the like are all sorted together with big eye-easy graphics. It won’t cost you any less, but you’ll spend less sanity on your downloads.

The Bad

Passbook

There’s no NFC in the new iPhone, but you’ll be able to use your screen as a scannable gift card, boarding pass or shopping voucher with Passbook, which creates a virtual bundle of all those annoying cards you cram into your wallet. Here’s an ideal little scenario for you: a free cup of coffee at some cafe because you’ve got a $25 credit built right into your phone. Hand it to the cashier, beep, coffee, slurp, bye. Or at least that’s the idea.
Right now, there aren’t really any apps available for Passbook in Australia. Airlines like Qantas and Virgin Australia are investigating the use of Passbook, but nothing is live just yet, making it a thumbs-down in our books. For now at least.

New Maps

Apple kicked Google out of its mapping party and made its own. It’s a very mixed bag. Flyover and 3D building support for Australian capital cities is…interesting, but right now it’s not much more than just another party trick.
There’s a huge amount of detail missing. Check out Sydney’s Bondi Beach, for example. Where’s the beach?!
There are a few positives though, like vector based vs bitmap graphics.
The new maps are not bitmap-based anymore. Say goodbye to the horrible and slow tile loading. Now they are vector based, which means faster loading-it still loads sectors, but very fast based in our hands on experience-and smoother, much better graphics.
But that’s not enough to save it.
Turn-by-turn navigation is also a disappointment. Why? Because we don’t have it. Apple’s Maps will provide turn-by-turn navigation, just like any other car GPS app. It looks quite good, but we wouldn’t know how it goes just yet. Australia will get this functionality in October.

Siri Functionality

She has a lot more stuff to do, but still doesn’t do much of it in Australia. Siri Directions isn’t available, which means she can’t tell you where you are or where to go, and while she can tell you all about the restaurants and cafés near you, you’ll still have to book them all yourself the old fashioned way. She can also tell you all about movies, but you’ll have to use Google if you want to know when and where they’re playing.
What else have you noticed? What’s good? What sucks? Tell us in the comments

ZTE partners Mozilla to develop mobile OS

The new mobile operating system is targeted to be launched in coming months, as part of plans by the Chinese telecoms equipment maker to reduce its reliance on Android and Windows.

China's ZTE is partnering Mozilla, the maker of Internet browser Firefox, to launch a new mobile operating system "later this year or early next year".
"It's all part of our wider plans to create a better balance of products using various operating systems. We won't just rely on Android or Windows." said ZTE spokesman David Dai Shu in a Reuters article on Wednesday.
He added that ZTE would roll out the operating system with Mozilla over the next few months, and planned to introduce a product for use in mobile devices either at the same time or a little later.
ZTE is also looking into Web-based operating systems, but has no immediate plans to support those developed by Chinese Internet firms such as Baidu Inc and Alibaba, Dai said in the article.
Most of ZTE's phones currently run on Android, while its Tania series uses Windows, noted Reuters.
There has also been a push by other Chinese companies to introduce their own mobile OS recently. Earlier this month, Acer planned to unveil a mobile phone running Alibaba's Aliyun OS, but was reportedly forced to scrap the launch due to pressure from Google

HTC chief 'super confident' of new Windows Phone handsets

Taiwanese mobile phone maker HTC has launched two new phones that run on Microsoft's Windows Phone operating system.
It is a marked change for the company, which until now had only made handsets that ran on Google's Android.
HTC's chief executive Peter Chou told the BBC's Ben Thompson in New York that he was "super confident" of the new phones.
He said they were "hero products" and that HTC and Microsoft were launching an integrated marketing drive.
Yet at the same time, he added that HTC would also continue to make Android handsets.

Wednesday 19 September 2012

iPhone 5: review

The digerati mostly greeted the iPhone 5 last week with a collective yawn. So much was already known – a longer, larger (yet not wider) screen, thinner body, a new connector offering instant obsolescence for hundreds of accessories – that its Tom Daley-like lack of splash was declared, in this Olympic year, to lack enough of the technology motto citius, grandior, vilius (faster, bigger, cheaper) – even if it is the first two.
Like statisticians poring over Olympic outcomes, they declared too that it didn't break any records – not the biggest screen, not the world's thinnest phone, not packing the most features. But as anyone who watched the Games would tell you, it's not the record-breaking that matters; it's the experience.
That starts when you hold it: raw specifications (18% thinner than last year's 4S, 20% lighter, 12% less volume) don't explain how it seems to float in the hand, and how typing or swiping feels like touching the very pixels. (New processes have removed one layer of glass from the touchscreen.) The tactile pleasure is second only to Nokia's beguilingly curved (and largely overlooked) Lumia 800. And while the 4in screen is longer, but not wider (enough for six rows of icons rather than five), you can still swipe across it with your thumb, unlike giants such as Samsung's whopping 4.8in Galaxy S3.

Software and services, not just specs

In truth, it's the software that makes this phone amazing. In a world dominated by "specifications" – how fast, how far, how many, many commentators think the Olympics of smartphones is measured, like a race, by how fast you do things. Does this phone run at 1.6 GHz and that one at 1.61GHz? Award the medal!
What photos and specifications can't tell you is what it's like to hold in your hand. While Apple can show you endless photos and promo videos (and critics can endlessly snort at how feeble its measurements are compared with bigger rivals), it's only by picking it up do you understand what Sir Jonathan Ive is on about. He speaks in his quietly rapturous tones about "chamfered edges" and "unique object" – and "seamlessly". (And "aluminium", correctly.)
The first surprise is that it's really light, making the year-old iPhone 4S feel like a paperweight. (Spec fans: 18% thinner than last year's 4S, 20% lighter, 12% less volume.) There's also a subtle friction to the edges and the metal back that makes it far less likely to slip from your grasp (a complaint often made of the iPhone 4 and 4S).
Next, although the screen is longer (4in diagonally rather than the 4S's 3.5in; 1136x640 pixels, compared with the 4S's 960x640, both at 326ppi), fitting in six rows of icons instead of five, you can still operate it by sweeping one thumb across the screen, from home button at the bottom to power switch at the top.
Among smartphones, bigger screens abound, but most are compromised because as they grow, they need two hands to operate. Somehow Apple has evaded this pitfall. The HTC Titan, for example, with a 4.7in screen, is unusable because (like the iPhone) its power button is on the top; you can't hold a phone in your palm and still reach all the way across the top. (In contrast the Samsung Galaxy S3 – hereafter the SGS3 – has its power button near the top of the right-hand side, so you can work it.)
Another element you can't see from the pictures: when you start typing, or swiping between apps, it feels as though you're touching the pixels; the production process has eliminated a layer of glass in the touchscreen. It's spooky at first; after only a short while other phones feel thick.

Down from the iCloud

For existing iPhone owners who have an iCloud account to which they have backed up their phone, there's a nice welcome that didn't exist last year. If you activate a new iPhone with that iCloud account, you can set it up with everything – including photos, apps, settings and passwords for email and calendars and Wi-Fi, and even details such as your alarm times.
Everything is as it was on the old one, seamlessly. That's better than either Android or Windows Phone, the two principal contenders, which will download your apps but leave you to fill in the settings and recreate your alarms and app settings.
Sure, you might not set up an iPhone more than once every couple of years – but having it work like this (new since last year, because iCloud backups were only introduced with the 4S) is a definite plus.

4G/LTE, battery life and signal level

In the UK, only Everything Everywhere (Orange/T-Mobile) will have 4G connectivity at least until 2013, when 3 will have some of its 1800MHz spectrum. I couldn't test this as I was using an O2-enabled model (and couldn't just swap in my own Orange/T-Mobile SIM, because the iPhone 5 uses the new nano-SIM). The expectation is that it will offer connectivity of up to 100Mbps over long distances; if it does, it will transform the whole experience of using this phone and others like it, as you'll see.
I couldn't directly compare signal reception of the 4S and 5 because the two models I was comparing were on different networks (Orange and O2), rendering any comparison moot.
Battery life on the iPhone 5 seemed better, though it wasn't possible in the time available to make a precise comparison. Apple is certainly promising more – 225 hours' standby time on the iPhone 5 against 200 on the iPhone 4S, though that's still less than the 300 hours originally offered for the iPhone 4. But it's promising more 3G browsing and talk time (8 hours v 6 hours), plus 8 hours of LTE use – which is colossal, given that early versions of LTE chewed through battery life. By biding its time and not offering it last year, Apple may have given itself the best chance to benefit from 4G. But the proof of the pudding will be in the eating.
The flipside – how quickly it charges, rather than discharges – is positive: the iPhone 5 is a power sponge, charging even more quickly than the 4S, which was no slouch itself.

Panoramic camera

The "Panorama" camera functionality is truly remarkable. Start moving the camera, take a picture, and it will keep going until you have a 28MP scene. Yes, other cameras have had panorama systems – including, yes, Samsung. Those limit you to staying in one place and moving the camera around. This is different: you can move yourself, you can move around or up and down and object, or whirl completely around – 360 degrees of freedom. Then once you're done, the software stitches it together, with no fisheye distortion and no stitching. I tried circumnavigating a colleague's head, and whirling the phone around in a field: the results are really interesting.
I anticipate devices to which you can strap a panorama-capturing iPhone that will keep steady, or macro pictures showing things in huge details. One sardonic tweet after the iPhone 5's introduction, looking at the billion-dollar valuation put on photo-sharing service Instagram by Facebook, said "Don't call yourself an entrepreneur if you haven't yet formed your next startup, Panoramagram". You laugh now. All I can say is: just wait. And if you make picture frames, expect some orders.

Maps and mapping

The news in May that Google was sidelined as the provider of maps for the iPhone (in any phone that runs iOS 6, to be released later on Wednesday 19 September) caused a fair amount of hand-wringing and worry. Would it be as good? Or would it just use some in-between rubbish?
Don't worry – it's very good. Here we need to distinguish between the maps themselves, and the maps app. The maps don't have all the highlighting of Google's, but the amount of detail such as road names seems to me greater. The 3D view (which you can yaw by sliding two fingers up or down on either end of the screen) is entertaining – more so if you turn on the satellite imagery – and you can also rotate the maps with two fingers, or bring them back to true north by tapping a compass.
Guardian viewed on iPhone 5 The Guardian offices in London viewed on the new iOS 6 software on the iPhone 5 That all brings feature parity with Android – as does the introduction of turn-by-turn voice navigation, so that your satnav can now play music and make or receive phone calls.

Hello, Siri

What really catapults the iPhone 5 past its rivals is the combination of features and services. In particular Siri, the voice-driven "assistant", is transformed in the UK from something quite useful for sending texts or emails, or making phone calls without unlocking the phone, into a real virtual assistant.
Siri does football on iOS6 Siri knows football scores on iOS6 running on the iPhone 5 In its new incarnation, Siri can find and book restaurants (or subvariants – you want Thai restaurants, it will find them) near you, tell you football scores, offer turn-by-turn navigation to anywhere, open apps (handy if your phone has so many you can't find them), post comments to Twitter or Facebook, and find film times and reviews. (It does other stuff too including weather forecasts and stock prices.)
Siri can't do cricket Siri can't do everything: cricket flummoxes it still I've been using an iPhone for the past few months, after about a year only using Android phones, and found the earlier incarnation of Siri increasingly useful. For example on Monday I had to make a number of calls and send texts while driving. Sure, anyone can make voice-dialled calls with a Bluetooth headset. But write texts? From a locked screen? With a headphone/mic combination, I could. You dictate, Siri translates, reads it back, and will then send when you say "send it".
But the new one is dramatically better. Here's why. Until this month, if you wanted to find a nearby restaurant, you'd have to unlock your phone, go to the browser, type in "restaurants", and hope that you'd get some related results in your search. Or you might have had an app like TopTable, where you'd still have to type in some details and wait for a response.
With Siri now, you simply say "Find Thai restaurants near here". It thinks for a bit and comes back with a list. I tried this even in my rural location – and it offered six, five of which I didn't know existed. (Sadly, a Siri-driven restaurant reservation system is only available in the US, Canada and Mexico. Ay caramba!)
Or you need to get directions to a location: you tell Siri "give me directions to…" and, after some ruminating, it will transform into a satnav. So now you've got a satnav that can play music and make and take phone calls – it will interrupt those with directions as needed. (As a security note, it might be a good idea to use a different name for your home than "Home", just to avoid opportunist thieves navigating back to your house.)
Siri is voice control done right, because you don't need to think about the context of what you're asking; you simply give the command and it works it out. True, it doesn't transcribe everything perfectly, but then typing on a keyboard isn't perfect either. It will do football results (and it doesn't think that's American football), so "what are the football results from this weekend" gives you the Premier League results. Or you can be specific – "did Tottenham Hotspur win?" (But nothing's perfect: "did Spurs win" gives you details of some American football team, and for now, at least, rugby and cricket fans are out of luck.)

Video

The iPhone 5 gets a rear camera capable of 1080p video recording, during which you can also shoot stills. (Some Android phones, including the SGS3, have had this for a while.) The front-facing camera gets 720p recording, and FaceTime – Apple's video call protocol – works on both Wi-Fi and mobile, if your carrier allows it.

Do Not Disturb, and other messages

iOS6 introduces the idea of Do Not Disturb – times between which you don't want phone calls or notifications such as texts to bother you, although you can elect to let those numbers picked as "Favourites" through at once, and determined callers on the second call.
Rejecting a call on iOS6 Rejecting an incoming call on iOS6 on the iPhone 5: sliding up the "reject" icon on the right offers three pre-written messages, or you can send a custom one Similarly, when someone calls and you can't respond, you get a choice of rejecting the call, or sending a pre-prepared text message from a selection, or creating one on the spot – all from the lock screen if needed. Yes, HTC and Samsung have offered this already. This is an elegant implementation, though.

Let them Passbook

The growing number of QR-style tickets and other items that accrue in one's email inbox can seem alarming. Apart from anything, they're difficult to find and organise (we've all had the moment running a server search on our email for that ticket at the airport or rail check-in, surely?). The answer that some companies are trying to push is NFC, or near-field communications. Apple's answer however is not NFC but Passbook, an app which collects special versions of those tickets (they're not just email attachments).
Passbook on iOS 6: lots of vouchers Passbook on iOS6 on the iPhone 5 pulls together vouchers and tickets from different companies and locations The "passes" can be location-sensitive, and show in your lock screen (convenient). It wasn't possible to test this (developers have yet to write many apps, though it will only be a matter of time) but the interaction is very smooth. Certainly, not having to dig through emails will be a bonus.
Passbook voucher on iOS 6 Passbook voucher on iOS6 on iPhone 5

Almost all shall have updates

If you bought an iPhone 4S last year, most of the improvements in software from the iPhone 5 are available to you too. From Wednesday, the new iOS software is available for any of the iPhones released since 2009 (3GS, 4, 4S), as well as the second-generation iPad and iPad 3.
That brings many of the software features to those older handsets free of charge (though not all; Siri and Panorama are only for the iPhone 5 and 4S, for example) – and it will all happen at once. While Android users who have the newest phones can certainly boast that they have had better software than Apple (particularly on the mapping side, where turn-by-turn has been standard for two years), many are stuck waiting for their operator, or handset maker, or both, to update their handsets to newer software. (Google's own statistics show that 57% of Android phones that connect to its Google Play service use Android 2.3, released late in 2010.)
Now, Siri in particular is dramatically better than anything on offer on Android – and shows that Apple is sliding, ever so subtly, to a world where the screen plays second fiddle to other functions.

Only connect

Oh, that new connector. By dumping the 30-pin analogue connector it had been using since 2003 (introduced to connect either to FireWire or USB 2.0 sockets, as iPods did) for its 9-pin digital "Lightning" Apple has caused gigantic upheaval in the accessories market. Though a 9-digital-to-30-analogue adaptor does exist, it will cost £25, so you'll probably not want many. But Apple seems to be directing accessories companies towards wireless connections such as its AirPlay system – and accessory makers meanwhile have decided that 30-pin is dead: they've already switching almost their whole production (save 20% or so) over to the 9-pin connector.
Happily, the 9-pin can be plugged in either way, halving your chances of frustration while plugging in the USB lead. Obsolescence is ugly – no other word for it – but Apple is never one to be tied to the past.

Conclusions

It's worth recalling that a smartphone isn't a package of specifications. It's that, plus features (the software that drives the onboard camera, say) and services (such as the software that runs Siri or the maps). Those who were quick to dismiss the iPhone 5 based on its specifications – but no experience with its features or services – made the mistake of thinking that a phone is just components. But it's the gestalt that makes it a pleasant experience – or otherwise. For those who insist on NFC, or direct access to the phone's file system, or the option of opening web pages in multiple different browsers, the iPhone and iOS will never be satisfactory.
But Apple doesn't care. Steve Jobs once said that interfaces which spawned a lot of windows meant that "you get to be the janitor" – a post he didn't relish. Android lets you be the janitor, air-conditioning chief and managing director; the iPhone lets you be the user. It's a key difference in philosophy. You can't do as much on the iPhone – but sometimes fewer choices mean faster decisions. Siri in particular is a revelation; expect to hear much more of its C#-listening-to-G#-acting pings around you.
As for the iPhone 5, it's a lovely piece of equipment. Boring? Lacking wow? With its market value now crossing $700bn and iPhone 5 pre-orders through the roof, Apple might disagree.

Apple hits new high

Apple surpassed $700 (R5 700) in early trading yesterday as record first-day orders for the latest iPhone fuelled optimism that the company will keep generating the revenue growth that transformed it from a niche computer manufacturer into the world’s most valuable business.
Shares climbed as high as $702.80 in the morning after reaching a record $699.78 at the New York close on Monday. The stock had advanced 73 percent this year by Monday’s close.
The iPhone 5, which features a bigger screen, faster chip and a lighter body, sold 2 million units in first day orders, more than double the record set by the previous model, Apple said. 
  
Since its 2007 debut, the device has become Apple’s top-selling product, accounting for about two-thirds of profit. Signs of robust demand reinforced expectations that Apple would withstand accelerating competition from Samsung and Google in the $219.1 billion smartphone market.
“It leaves me in awe,” said Rex Ishibashi, the chief executive of Callaway Digital Arts, which develops games for the iPhone. “It’s reflective of how important these devices and these digital technologies have become in our lives.”
Apple’s surge gathered steam last Friday, after it began taking orders for the iPhone 5. Apple’s website said new orders would not ship until September 28, a week after the handset is due in stores, an indication that supply may be running thin.
“The initial batch is sold out,” Shaw Wu, an analyst at Sterne Agee & Leach, said. He raised his sales estimate for the quarter to September to 26 million units, from 23 million. “We think that could turn out to be conservative.”
Apple surpassed ExxonMobil to become the biggest company in the world by market capitalisation last year after overtaking Microsoft as the most valuable technology provider in 2010.
Before his death last October, co-founder Steve Jobs mastered a strategy of pushing Apple beyond its core business of selling computers into new markets, including digital music and cellphones. Each new family of products helped the company boost revenue while inducing investors to snap up more shares.
Revenue increased to $35bn in the June quarter from $1.73bn in the last quarter before Jobs returned to Apple in 1997. Apple’s shares crossed the $600 threshold in July, after passing $500 in February and $400 last year.
iPhone sales last quarter alone reached $16.2bn, 33 percent higher than Google’s total and almost as much as Microsoft’s $18.1bn in revenue.
As many as 58 million units of the iPhone 5 may sell by the end of the year, according to the average estimate of analysts surveyed by Bloomberg. That could generate as much as $36.2bn in sales for Apple.
The company’s shares are also getting a boost from a legal victory in August, when a jury said Samsung copied the iPhone. The outcome of the California trial may result in a ban on certain Samsung phones in the US, and it ratchets up pressure on Apple competitors to make their products less like the iPhone and iPad.
The share rally is poised to continue, according to analysts who, on average, are predicting that Apple will rise to about $775 in the coming 12 months, data compiled by Bloomberg show. – Adam Satariano and Ryan Faughnder San Francisco and New York from Bloomberg

S.Korea’s LG Electronics launches new smartphone

LG Electronics launched on Tuesday its new flagship smartphone which will have to compete against a flurry of new products from rivals Apple and Samsung who currently dominate the global market.
The South Korean electronics giant said the new gadget — called Optimus G — would hit domestic stores next week before sales begin in Japan in October and other regions including North America in November.
The launch comes days after Apple unveiled the much-anticipated iPhone 5 which garnered more than two million orders in just 24 hours.
Samsung Electronics, which has sold more than 20 million of its Galaxy S III smartphone launched in late May, is set to introduce the newest version of its popular oversized Galaxy Note smartphone in the market soon.
  
“It’s inevitable for these flagship products to compete head-to-head … but we are expecting very significant and surprising figures for this product,” Park Jong-Seok, head of LG’s mobile unit, told reporters.
He refused to elaborate on the sales target.
The new phone — powered by Google’s Android software — is equipped with a new quad-core processor made by Qualcomm that helps run applications about 40 percent faster than existing quad-core processors.
About 13.2 centimetres (5.2 inches) long, 6.9 centimetres wide and featuring a 4.7-inch touchscreen, Optimus G allows users to zoom in on moving video images and takes photos by recognising voice words like “cheese” or “smile.”
It can also simultaneously display overlapped images of two applications, for instance allowing users to exchange chat messages or search the Internet while watching a video played in the background.
“Smartphone users spend a growing amount of time watching videos, so this can be a really helpful feature,” Chang Ma, vice president of marketing in LG’s mobile unit, said.
The new gadget also automatically adjusts bell sounds based on noise level around users to help prevent missed calls, he added.
The world’s number two flat-screen TV producer and the fifth biggest phone maker, LG has struggled for years in the rapidly-growing smartphone market.
The firm’s cellphone business — a segment LG has flagged as a strong pillar of growth — bled for years as sales of its Optimus smartphone series lagged far behind Apple’s iPhone or Samsung’s Galaxy S phones.
LG’s mobile unit once showed signs of recovery by posting profits in the fourth quarter of 2011 and the first quarter this year but swung back to a loss in the second quarter.
The reversal was blamed on high marketing costs for promoting its new handsets and squeezed margins due to the weaker euro.
Park said the firm’s earlier goal to sell 80 million mobile phones this year was still valid, with the Optimus G helping to drive sales beginning in the third quarter.

Tuesday 18 September 2012

Nokia Lumia 920's exciting features revealed

A few days before Apple’s iPhone 5 announcement, Nokia unveiled its new flagship device – the Lumia 920. Nokia is pinning its hopes on this to make a breakthrough in the smartphone race and with Windows Phone 8, PureView camera, new display under the hood, it may just have a fighting chance. Here’s a quick look at some of the highlights of the new Lumia 920, launching some time in October, along with Windows Phone 8.
 
Iconic design The Lumia 920 continues the successful design of the Lumia 800 and 900 with the iconic unibody polycarbonate shell. This time around, Nokia has gone with a glossy finish which also has a scratch resistant layer over it. The curved design of the chassis gives the Lumia 920 a very distinctive look and feel, unlike any other smartphone.
PureMotion HD+ display Nokia’s flagship features a new PureMotion HD+ display which in simple English translates to a 4.5-inch HD (1280 x 768) IPS display. Thanks to the high resolution, the display is of ‘Retina-grade’ with a 332ppi. This makes text incredibly sharp and crisp to read. Nokia has also baked technology from Synaptics into the display, which lets you operate the touchscreen while wearing gloves. The display has always been one of the strong points of the Lumia series and the 920 is no exception.
Wireless charging For the first time, wireless charging will be default in a smartphone. The technology is built into the body of the Lumia 920 and adheres to the Qi wireless charging standard, a consortium that includes companies like Belkin, HTC, Samsung, Panasonic and many more. This means you’ll be able to charge the 920 with any charger based on the Qi standard and we should expect the next wave of flagship devices to have this feature built in as well.
Brand new apps The Lumia 920 will feature a bunch of new apps like City Lens, augmented reality app that gives you real-time information about places around you as you view them through your camera. Third party vendors like Rovio, makers of Angry Bird, will launch their new app called Angry Birds Roost.
PureView camera One of the highlights of the 920 is the new PureView camera on board. However, unlike the PureView 808’s 41MP sensor, the Lumia 920 will have an 8.7MP camera with Carl Zeiss optics and their proprietary optical image stabilisation technology which suspends the lens on springs in order to compensate for shakes and movement. The new sensor is optimised for low light photography and is said to be able to capture about five to ten times more light compared to other smartphone cameras, thanks to the floating lens.
Faster processingAll these features are powered by Qualcomm’s Snapdragon S4 SoC. This consists of the speedy 1.5GHZ dual-core CPU and faster Adreno 225 graphics chip. The phone also has a 1GB of RAM to ensure smooth operation of the UI and apps. Since the Lumia 920 doesn’t have expandable memory, you get a generous 32GB on board.

Apple Reaches $700 After IPhone 5 Shatters Previous Sales Record

Apple Inc. surpassed $700 in late trading yesterday after announcing record first-day orders for the latest iPhone, fueling optimism that the company will keep generating the revenue growth that transformed it from a niche computer manufacturer into the world’s most valuable business.
Shares climbed as high as $701.79 after reaching a record $699.78 at the close in New York. The stock has advanced 73 percent this year.
The iPhone 5, which features a bigger screen, faster chip and a lighter body, sold 2 million units in first-day orders, more than double a record set by the previous model, Apple said. Since its 2007 debut, the device has become Apple’s top-selling product, accounting for about two-thirds of profit. Signs of robust demand reinforced expectations that Apple will withstand accelerating competition from Samsung Electronics Co. and Google Inc. in the $219.1 billion smartphone market.
“It leaves me in awe,” said Rex Ishibashi, chief executive officer of Callaway Digital Arts Inc., which develops games for the iPhone. “It’s reflective of how important these devices and these digital technologies have become in our lives.”
Apple’s surge gathered steam Sept. 14, after it began taking orders for iPhone 5. Apple’s website said new orders wouldn’t ship until Sept. 28, a week after the handset is due in stores, an indication that supply may be running thin.
“The initial batch is sold out,” Shaw Wu, an analyst at Sterne Agee & Leach Inc., said in an interview. He raised his sales estimate for the quarter ending in September to 26 million units, from 23 million. “We think that could turn out to be conservative.”

Exxon, Microsoft

Apple surpassed Exxon Mobil Corp. to become the biggest company in the world by market capitalization last year after overtaking Microsoft Corp. as the most valuable technology provider in 2010. Before his death in October, co-founder Steve Jobs mastered a strategy of pushing Apple beyond its core business of selling computers into new markets, including digital music and mobile phones. Each new family of products helped the company boost revenue while inducing investors to snap up more shares.
Revenue increased to $35 billion in the June quarter from $1.73 billion in the last quarter before Jobs returned to Apple in 1997. Apple’s shares crossed the $600 threshold in July, after passing $500 in February and $400 last year.
IPhone sales last quarter alone reached $16.2 billion, 33 percent higher than Google Inc.’s total and almost as much as Microsoft Corp.’s $18.1 billion in revenue.

58 Million

As many as 58 million units of the iPhone 5 may sell by the end of the year, according the average estimate of analysts surveyed by Bloomberg. That could generate as much as $36.2 billion in sales for Apple.
Apple has grown adept at keeping existing customers and drawing new ones through incremental improvements to the hardware and software of its products while also cultivating a developer community that cranks out thousands of applications for use on the company’s phones and computers, said Dan Morris, chief investment officer at Morris Capital Advisors, whose largest holding is Apple.
The company’s shares are also getting a boost from a legal victory in August, when a jury said Samsung copied the iPhone. The outcome of the California trial may result in a ban on certain Samsung phones in the U.S., and it ratchets up pressure on Apple competitors to make their products less like the iPhone and iPad.

TV Challenges

Gains in coming months will hinge on the success of future products, such as a smaller version of the iPad tablet, which according to people with knowledge of the matter will be released in October. Apple is also trying to make headway with products that let users view TV shows and movies on Apple devices. Yet the company has struggled to come to terms with communications providers over how products will be crafted, and media companies have been reluctant to cede control over content and customer relationships.
“That may be a tough market for them,” Morris said.
For now, the share rally is poised to continue, according to analysts who, on average, are predicting that Apple will rise to about $773 in the coming 12 months, data compiled by Bloomberg show.

Friday 14 September 2012

Club3D announced new GTX660 and GTX650

GTX660
The new Kepler GeForce GTX 600 Series offers record breaking performance and has been applauded by the press and users all over the world. Today, Club 3D introduces the GeForce GTX 660, a mid-range card and smaller brother of the award winning GTX 660Ti. This card offers an excellent upgrade for users of cards such as the GTX 260, GTX 460, GTX 560Ti, providing smooth performance and better gaming experience for the latest game titles.
  
The GTX 660 supports DirectX 11 rendering, which lets games take advantage of visual features such tessellation, PhysX onboard physics processing and GPU Boost, which dynamically increases the card’s clock speed if the thermal and electrical headroom exist. Loaded with 960 CUDA parallel processing cores and a based clock of 980MHz which can boost to as much as 1033MHz. It is powered by 2GB of GDDR5 memory operating over a 192 bit interface, similar to his bigger brother the GTX 660Ti providing 6Gbps data rate. Output connectors will be two dual-link DVI, one HDMI, and one DisplayPort 1.2.

GTX650
Club 3D unveils today the new GeForce GTX 650, a new GPU that delivers great performance at a more aggressive price point. This new non-reference design model, offers a 80mm user replaceable fan, pushing the heat down to 30C under idle and containing it at 56C under load (3DMARK 11 under Extreme preset settings). The aerofoil blades and dust repelling bearings works under extreme load conditions, providing consistent 32.5db under load or idle.
With 158mm PCB size, this video card is optimal for smaller system chassis, making it ideal for users who do not want to replace their case and convenient for HTPC users and boosting up the performance by up to 46% compared to previous generation GeForce graphics card*.
 
The GeForce GTX 650 supports PCI Express 3.0 bus architecture offering the highest data transfer speed, DirectX 11 with Shader 5.0 support, Nvidia Adaptive vertical sync, a smarter way to render frames eliminating tearing, at low frame rates getting rid of distractions so you can get on with gaming. All these features backed by Nvidia Kepler GPU architecture, designed from the ground up not just for maximum performance but optimal for performance per watt. The result is world class performance and the highest image quality in an elegant and power efficient graphics card.
(*) The Club 3D GeForce GTX 650 is 46% faster than the GeForce GTX 550Ti reference board and only 13% slower than the standard GeForce GTX 560 but at a 35% lower price, offering great value.

iPhone 5 pros and cons: Should you pre-order?

PROS
Larger screen - Going from a 3.5-inch screen to a 4-inch screen isn't that big a jump, not when Samsung's current bestseller is a 4.8-incher. But the extra screen real estate means more icons on the home screen, more navigation options in apps and HD movies shown without the black bar "letterbox" effect.
4G LTE connectivity - Even if you don't know what 4G refers to, you probably know that it means faster data on phones. "LTE," another admittedly mysterious term, is the best flavor of 4G, delivering data so fast it can feel like you're on a cable modem. Apple is the last smartphone maker to join the 4G party, and it's about time it did.
Better battery life - The trouble with 4G LTE is that it tends to be a battery drainer. But Apple seems to have solved that problem, and even managed to give the iPhone 5 better battery life than its predecessor, too. Battery life is Apple's stock and trade: The company will sacrifice features to keep battery life long, but in the iPhone 5, there doesn't appear to be a real downside.
Less glass - It's hard to find an iPhone user who hasn't smashed their screen at least once, so it was a little bit bizarre when Apple decided, with the iPhone 4, to give it a second pane of glass, on the back. Yes, it made the phone astoundingly beautiful, but it meant more to smudge and yes, more to shatter. With the iPhone 5, we return to the more sane world of just one glass pane.
iPhone
Wilson Rothman / NBC News
An iPhone 5 (left) shown next to the thicker iPhone 4S.
Thinner and lighter - This may not be apparent from the presentation, but take it from me, when you hold it, the phone feels impressively thin and impressively light, especially given the larger screen and longer battery life.
Faster chip - While most of us mere mortals, me included, don't need to worry about the processor power of our smartphones, gamers who yearn for console-like experiences will appreciate the improved processing and graphics might of the iPhone 5's brand-new A6 chip. And the rest of us might notice that photo and video processing, and everyday app usage, have gotten a tad quicker.

CONS
iOS 6 on older iPhones - Many of the amazing new features discussed by Apple — turn-by-turn navigation, 3-D maps, Passbook ticket and gift card system, sports-score-spouting Siri — come with free iOS upgrade for anyone with a 4S. (Most, though not all, of the features are actually available to anyone with a recent-model iPhone, iPad or iPod.) Since the upgrade goes live on Sept. 19, it's probably smart to take advantage of it (assuming we don't report any hiccups). If you're happy with iOS 6 on your current phone, you may not need the new one.
Camera isn't big step up - Pictures will look better on the iPhone 5, and you can shoot smart panoramas, and get better results in low light. But the camera is not radically improved — it's just a shrunk-down version of last year's 8-megapixel camera. Don't expect a monster difference for most of your snapshots.
Design not as iconic - Though the two-slabs-of-glass approach did lead to extra shattering, the iPhone 4 (and 4S) made a design statement that nobody but Apple could have pulled off. The design of the iPhone 5, while attractive and (in our reader poll, at least), a new favorite for Apple fans, lacks the timeless industrial look of its predecessor.
Lack of 4G LTE coverage - Check your carrier's coverage maps before you buy! That sweet 4G LTE technology isn't going to be everywhere. It's not a dealbreaker: The current iPhone is quick enough for most cellular data needs, and even without LTE, the iPhone 5 will be too. But if you're buying for powerhouse data speeds, you have to know the territory. Here's where to check coverage on AT&T,Sprint and Verizon Wireless.
Lightning port-speaker dock incompatibility - I don't want to belabor this, because the new Lightning connector is a design improvement and long overdue, but it's worth pointing out that if your current lifestyle includes many iPhone docks and car chargers, these will require an awkward $29 adapter if you want to keep using them with an iPhone 5. Some car chargers have a USB port, so you can connect any cable you want — in this case, you'd want to buy an extra $19 USB-to-Lightning cable. It's cheaper, and will come in more handy later. But unless you go wireless, and stream audio via AirPlay or Bluetooth to a compatible sound system, you may need to buy a new Lightning-compatible dock — once it's available.
You're not eligible for upgrade - Maybe you're dying for an iPhone 5, but you only bought an iPhone 4S six months ago. Well, you're gonna have to pay three times what someone who's up for an upgrade will have to. Bummer but the carrier-subsidized pricing system only adds up when customers buy phones at set intervals. It's just math. (To see if you're eligible on your particular carrier, check out this article.)
Android and Windows Phone advantages - This isn't a piece about what's better, iPhone or its competitors running Android and Windows Phone. But we have to at least mention this: Although technology-wise, the iPhone 5 has caught up to most of the competition, there are other phones with larger screens and software benefits that people in the market for a new phone may want to check out. Both Android and Windows Phone still have a distinct advantage in home screen customization, for example, and Android still wins on notifications, data management and voice recognition.
WELL?
Hopefully this helped you make up your mind somewhat. I'm definitely interested in seeing more of this phone, but we also want to provide enough information for you to make a sensible decision for your own situation. Apple has confirmed that pre-ordering starts Friday at 12:01 a.m. Pacific/3:01 a.m. Eastern, but unless you're 100 percent sure, give it a few days, and don't forget to grab that iOS 6 update on Sept. 19!